As much as I want to dive head first into another game I have to stop sometimes and polish up old skills.Over the next couple weeks I have decided to take a few short breaks to work on anatomy,color theory, perspective and landscapes. I know that I have good art skills but I still have so much room for improvement.This will also apply to my game design and development, It will help me loosen up when things start to feel stale or “flat” and I hope not to get stuck so often on problems I avoided in the past. I want ideas and work to come naturally, this should help. Below is a quick painting I did in Photoshop, pushing to keep my strokes loose and my color vibrant. Enjoy