As much as I want to dive head first into another game I have to stop sometimes and polish up old skills.Over the next couple weeks I have decided to take a few short breaks to work on anatomy,color theory, perspective and landscapes. I know that I have good art skills but I still have so much room for improvement.This will also apply to my game design and development, It will help me loosen up when things start to feel stale or “flat” and I hope not to get stuck so often on problems I avoided in the past. I want ideas and work to come naturally, this should help. Below is a quick painting I did in Photoshop, pushing to keep my strokes loose and my color vibrant. Enjoy
After a nice month long break I am back at it again!
I have finally got around to going premium and updating the official website “Undergorundies.net” here on WordPress, it still needs plenty of work but it will all come in due time… baby steps.
In other news the Twitch stream is now running full force, stop on by and watch the game being made live! My new project will need many highly detailed sprites so for the next few months most streams will be art oriented in Photoshop.
Within the next couple weeks I will also be taking down my Facebook and a couple other sites I have used in the past, this time around I want to only have to keep track of a few sites during development.Those being…
-“Undergorundies.net” as the main home page, the base of operations.Most everything will be found here, trailers, game art, news, patch notes etc.
-Twitter for hash posting and current project news.
–Twitch for live streaming development and feedback.
-Youtube for posting trailers and past broadcasts/streams.
I am very excited for what is to come, you should be too!
Many changes have been made to the creature/mech suits. I have also started drawing the body parts in grey scale so I have more control over color with different suits. Enjoy
Been working with some new creature/mech body parts for my next project.Heads, hands and chest can be switched in game via code. Enjoy!
It has been quite a while since I have posted on wordpress.com. Working on Trigger Saint for the past year and a half has been very time consuming and I have not had much time for anything else. Now that I have a little extra time I have gotten around to cleaning up my sites and making my rounds again. I will be making some big changes in preparation for the coming years.I plan on purchasing some new upgrades and tools so I can lighten up my workload.
I have already purchased a new animating program called Spine which should heavily improve animations and give me the power to interchange sprites on the fly in Game Maker. This will greatly improve the quality of animations in my next project.
Coming this next month I plan on going premium here on WordPress.com, I should have my own domain this November along with an updated page. Stay Tuned.
If you have been following my work from the start you probably know of one of my older titles “The Underlings”. My next title could be a possible sequel, feel free to join me over the next couple years while I make another magical title.
“Trigger Saint” my most recent title has been entered into the IGF (Independant Games Festival) for this upcoming year 2016, wish us luck!
Thanks For Reading,
Trigger Saint is now available on Steam!
Felt like doing some Samus art today! So much fun. 🙂